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Orson Scott Card |
On recommendation of a friend I recently purchased Orson Scott Card's How to Write Science Fiction & Fantasy. For those unfamiliar, Card is most famous for his sci-fi novel Enders Game and the seven sequels that followed.
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Orson Scott Card |
C (manager): Seriously, what is D doing
C: all that noise
B: music
B: he's performing a symphony... of sorts
C: nope, it sounds like football
D: aerobics
C: all that banging
B: it's definitely not football
D: man aerobics
D: NERF WARS RULE!!!what you may not know about corporate-set nerf battles is that there is never just one. once it's begun it becomes a full on war-- eventually everyone is coming to work with their own weapon. i more or less have to take calls while clutching my 10-shooter now. i take my breaks with the gun and go odd routes to throw the enemies off. i've even sacrificed smoke breaks just to sneak-attack fools. vietcong style.
W: is anyone else sweating right now?
C: I just need you in this chat for when we test your acct
C: TEAM HERE COME THE INSTRUCTIONS
C: PAY CLOSE ATTENTION
W has left the room.
B has left the room.
D has left the room.
C: OMG team.
prove you exist.
your tools are your Mind and, its vessel, your Body.
as they are your only tools, you should keep them in good shape.
there are no rules in this game, but you'll find that rules will often affect whether or not you succeed.
there are seven billion players.
every player may go about proving they exist differently. this does not mean your way is wrong.
you may choose to tackle the situation with a partner, or a team.
or even a cult.
that part is up to you.
there is a time limit, but it's different for every single player.
furthermore, you cannot know what the time limit is.
a mixture of your Body and your choices will determine your time limit.
bad choices in this game can still prove you exist, but they can drastically shorten your time limit.
for instance, one player may decide to shoot seven other players, hack them up and hang their severed genitals on the flagpole at a public library.
they would almost instantly exist across the entire world, but their game will end abruptly and without much Love.
Love is key in this game.
sometimes you might feel like eliminating Love would improve your chance to prove you exist, but this is never true.
there is no point in existing if you do not have Love. and there is certainly no point in proving you exist if you do not have Love.
Love comes in many forms, and sometimes it's scary. but it is most definitely on your side.
in this game you will run into players that Fear something about you or something about themselves, and they will approach you with Anger.
Anger most commonly exists in order to mask another player's weaknesses.
while Anger is an easy emotion to turn to in a moment of panic, it is important to approach everything logically and open-mindedly.
although there are seven billion players, this is not a game of competition.
no one has to lose in order for you to win.
don't panic when you're not in control of the game. there is no situation in which panicking helps.
the sooner you accept that Chaos will happen no matter what intricate precaution you've taken, the sooner you will be able to enjoy this game.
be ready to improv, and be ready to alter plans.
be ready to Love and be ready to die.
but remember, it's just a game.